Legend of Zelda
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Well, this is my first experience as editor of a test, so forgive me if this is still not very developed, but I'll try to do my best
For a start, my task is quite difficult because I have to make a game that is left there almost 20 years (thank you emulators), and it was playable on a console that would die laughing younger who grew up with the PS or PS2. But good nostalgia when you hold us.
Hyrule is a world in ruins: the monsters lurking everywhere, and the few surviving hyliens were hiding in caves. Ganon has awakened from its long slumber, and, using his Triforce of Power, has kidnapped Zelda. The latter, knowing his fate is blackened, shattered the Triforce of knowledge into 8 pieces and hid them throughout the kingdom, so that this monster can not be accessed. Then comes Link, hero of his condition, determined to find the 8 Triforce parts, combine them and go fight Ganon!
Here is how to present The Legend Of Zelda; first game featuring one of the most legendary heroes who are, I named the link great !!!!!!
Scenario.
Well the scenario is summed up simply to introduce the little I have done nothing more or less, because you must know that this game is not heavily loaded with intrigue and other effects of scenario it must be said. Similarly, the dialogues are summarized in monologues than 2 sentences not taught almost nothing interesting.
Also has its release, the game was in English, but hey it was not too big a problem to poverty dialogues.
Graphics.
It's ties, good old ties, so do not expect to see 3D effects or even cinematic.
However, for the time we can say that it was still great art and the world of Hyrule is simply HUGE, with environments distinct and recognizable without difficulty (the plain to the forest through a cemetery to the less gloomy). It must have at least a good dozen hours to visit all the expected places, unheard of for the time!
Apart from the world of Hyrule, LoZ consists also of a different environment, the dungeons, which, though all alike are easily distinguishable by their different colors or by any of the heads of the different entries.
Music.
We like it or not, because music is very simplistic, repetitive, even annoying after a few hours ... ... ... .... But what is good to hear this music anthology that everyone knows (even those who have never played) because this is music that is at the root of all music Other episodes featuring Link and Zelda. Also when you enter a dungeon, the music changes is becoming a little scary, and I must say that it is a real delight than to enter into a dungeon so the music fits well with the atmosphere dungeon. The sound effects are very rudimentary but stick perfectly to the atmosphere of the game
Gameplay.
First, the gameplay is just perfect (although we can not simplistic) and anyone who played a zelda in his life will be in familiar territory because it is the game that is the basis of all that zelda followed (exeption can be Adventure of Link).
Unlike other Zelda, LoZ leaves the lion's share to almost complete freedom of movement, without any linearity (except for certain dungeons that can only be achieved by a specific object), you may very well begin the adventure find the dungeon 2 before the first. Because, and this is its biggest asset (default?), The only way to find a keep is to look everywhere to burn all the bushes or bomb all the walls (unless using a solution) because practically No indication is given by the dialogues and the dungeons are the numbers of 8 before going on large sinter Ganon! In short this is no less than 10h it will take to completely finish this game without help.
And when there are more, there once again as the game finished, you can start again but with one difference: all the dungeons have changed places, and again it is still while searching to find them.
In short, this game, although with a LOT older, has kept its charm and is a real pleasure to find that link in his first adventure and discover what made the success of this legendary series!!
Amra
For a start, my task is quite difficult because I have to make a game that is left there almost 20 years (thank you emulators), and it was playable on a console that would die laughing younger who grew up with the PS or PS2. But good nostalgia when you hold us.
Hyrule is a world in ruins: the monsters lurking everywhere, and the few surviving hyliens were hiding in caves. Ganon has awakened from its long slumber, and, using his Triforce of Power, has kidnapped Zelda. The latter, knowing his fate is blackened, shattered the Triforce of knowledge into 8 pieces and hid them throughout the kingdom, so that this monster can not be accessed. Then comes Link, hero of his condition, determined to find the 8 Triforce parts, combine them and go fight Ganon!
Here is how to present The Legend Of Zelda; first game featuring one of the most legendary heroes who are, I named the link great !!!!!!
Scenario.
Well the scenario is summed up simply to introduce the little I have done nothing more or less, because you must know that this game is not heavily loaded with intrigue and other effects of scenario it must be said. Similarly, the dialogues are summarized in monologues than 2 sentences not taught almost nothing interesting.
Also has its release, the game was in English, but hey it was not too big a problem to poverty dialogues.
Graphics.
It's ties, good old ties, so do not expect to see 3D effects or even cinematic.
However, for the time we can say that it was still great art and the world of Hyrule is simply HUGE, with environments distinct and recognizable without difficulty (the plain to the forest through a cemetery to the less gloomy). It must have at least a good dozen hours to visit all the expected places, unheard of for the time!
Apart from the world of Hyrule, LoZ consists also of a different environment, the dungeons, which, though all alike are easily distinguishable by their different colors or by any of the heads of the different entries.
Music.
We like it or not, because music is very simplistic, repetitive, even annoying after a few hours ... ... ... .... But what is good to hear this music anthology that everyone knows (even those who have never played) because this is music that is at the root of all music Other episodes featuring Link and Zelda. Also when you enter a dungeon, the music changes is becoming a little scary, and I must say that it is a real delight than to enter into a dungeon so the music fits well with the atmosphere dungeon. The sound effects are very rudimentary but stick perfectly to the atmosphere of the game
Gameplay.
First, the gameplay is just perfect (although we can not simplistic) and anyone who played a zelda in his life will be in familiar territory because it is the game that is the basis of all that zelda followed (exeption can be Adventure of Link).
Unlike other Zelda, LoZ leaves the lion's share to almost complete freedom of movement, without any linearity (except for certain dungeons that can only be achieved by a specific object), you may very well begin the adventure find the dungeon 2 before the first. Because, and this is its biggest asset (default?), The only way to find a keep is to look everywhere to burn all the bushes or bomb all the walls (unless using a solution) because practically No indication is given by the dialogues and the dungeons are the numbers of 8 before going on large sinter Ganon! In short this is no less than 10h it will take to completely finish this game without help.
And when there are more, there once again as the game finished, you can start again but with one difference: all the dungeons have changed places, and again it is still while searching to find them.
In short, this game, although with a LOT older, has kept its charm and is a real pleasure to find that link in his first adventure and discover what made the success of this legendary series!!
Amra



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