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Plateforme: Developpeur: tri-Ace Editeur: SEGA Date de sortie: 16 mars 2010
March arrives, and with a large selection of highly anticipated games, one of which is called Resonance of Fate. Developed by tri-Ace, Resonance of Fate takes place in a post-apocalyptic world where humanity is on the brink of extinction, and lives in Basel and its surroundings, a huge tower built to purify the air. Resonance of Fate is primarily the story of Zephyr, a mercenary who wants to unravel the secrets of Basel and subject No. 20, a young woman scheduled to die on his 20th birthday.
On the fighting, you will need a little time to get used to. Between the turn-based strategy and real time. Whenever you have a choice of route for each character during their turn, then you decide to jump into the air and you use guns. If you want to maximize the damage he will have to focus and jump and shoot at the right time and you'll also qualify for special attacks. As in Valkyria Chronicles, the characters go "aggro" (being attacked) if enemies get too close. There will be more strategy in combat, players will be able to coordinate the paths of characters in order to attack them and then sets to perform more powerful attacks.
Resonance of Fate has a lot of customization options available. The weapon system, for example, allows you to own firearms and modified different, going from some merchants, such weapons can be dismantled and reassembled in different combinations to produce different effects. In addition to the components of firearms, ammunition choice will add variety as well, such as ice and fire balls. As if changing the weapon was not enough, players will also be able to change the look of the characters. Not only the clothes change, but also change the characteristics such as cutting and hair color and other accessories. The option of clothing will be available in stores and will expand your wardrobe with a wide variety of choices.
Concerning the graphics, Resonance of Fate is beautiful to see, the sets are detailed with hectic fighting, and good fluidity of movement, given the large number of jumps characters face the enemy. Those who know in games tri-Ace, will recognize the work of Motoi Sakuraba, who has composed music for Resonance of Fate with Kohei Tanaka. The game also allows players to choose to have voiceovers in English or keep the original Japanese version Unfortunately, to release the game faster, the English voice could not be completed and has less dialogue than Japanese.
In addition to completing the wardrobe finishing the main story, players will also venture into many side quests with optional dungeons, and quests with multiple modes of difficulty. In all, tri-Ace said Resonance of Fate will take about 80 hours to complete the game once.
Anyone looking for a game with a different touch of traditional RPG, certainly want to spend a long time on Resonance of Fate. The great mix of turn based and real-time strategy may be hard to grasp at first, but Tri-Ace is usually very hard to offer a unique experience in RPG. Look Resonance of Fate on PS3 and Xbox 360 this March 16!